Geekdom is the only place where socially shunned males can be save and be themselves. So when women, who exclude them outside geek culture, invade those save spaces and force the scene to conform to their wants and rules they leave the men with nowhere to go. Where can they flee? They’re backed into a corner. Attacking invading women is not harrassment – it is defense. Women hate socially inept males. Why should they not hate them back when they try to destoy their only sanctuary.

big-wired:

thefingerfuckingfemalefury:

geekandmisandry:

Ok, where to begin with this trainwreck.

Gaming was never yours. Never. It was not designed as a safe space for guys free of women and you have no exclusive rights to the medium in the same way that no gender have exclusive rights to film and television. If women said you were not allowed to read books because that is their safe thing you would think they were ridiculous, you do not own a medium.

Women are not required to want to hang out with you in real life in order to game, that is another bullshit standard you apply to them and not to men. If a guy is a jerk whom you wouldn’t want to hang out with in real life you don’t throw a tantrum.

Women are not a hivemind, we each have our own individual thoughts and feelings and judge you individually. 

That being said, women don’t want to hang out with you, not because you’re socially inept, but because you are an entitled asshole who thinks that women owe you their time outside of games in order to be able to play games without hostility. 

If men weren’t hostile towards women, who have just as much a right to game as them, and weren’t so hostile towards the concept of fair representation then there would be any changes to the “scene” required, because people would already have a fair and fun experience.

Games are not your sanctuary mate, they are a product medium and never once has it been yours. Get over yourself.

“When women invade those safe spaces they leave men with nowhere to go”

Even if this load of absolute bullshit had any truth to it I’m deeply confused as to why this Anon believes that I or any other woman would remotely CARE

Pathetic loser men, and it’s actually been proven that men in games who attack women ARE literal losers, do nothing but act as gatekeepers to something that was never theirs to begin with.

For anyone wondering what big-wired is talking about, here’s the article.

http://www.washingtonpost.com/news/the-intersect/wp/2015/07/20/men-who-harass-women-online-are-quite-literally-losers-new-study-finds/

Increasingly, fictional mediums, franchises and characters are getting this sort of exclusionary talk where certain people try to dictate who is and isn’t allowed to be involved. They try to be gatekeepers, deciding that certain criteria that conveniently aligns with their own opinions and experiences determines who has legitimacy.

In this case, it’s guys trying to insist that geek culture – the entire pop culture section of society encompassing video games, comic books and similar mediums with multiple genres, and the ability to make them or fanworks based on them – is a place where women do not belong.

Unfortunately, this is a byproduct of past sexism in these industries. For both comic books and video games, marketing types with false assumptions about boys and girls decided the two mediums are exclusively for boys because a lot of products have action and violence. A lot of the boys who spout this “geek culture is a male space, women are invading it” talk are simply repeating the marketing junk fed to them in their youth without putting any thought into it.

I, for one, am happy to see so many women involved. After growing up with the same marketing junk, made to believe girls enjoying such things is a bizarre anomaly, I’m happy to see women making comics and video games and cosplaying their favorites. I especially love how I’ve seen many women pick up female characters that have been treated very poorly in the past and push companies to do more and better for them.

“True Fans,” Fandom, and Gatekeeping

If you’ve been active on social media at all, or even taken part in something that would get a lot of spread on social media, you know how volatile people have become.

A lot of people are getting their names and reputations dragged through the mud, receiving harassment and death threats online, and some have even been SWATted (where a fake threat is called to police to get a SWAT team to raid someone’s house – which can result in actual physical harm and threats) and essentially chased out of their homes.

All of this activity can ultimately be traced back to one thing: the concept of a “true fan”, and attempts to dominate fandom and control who is or isn’t considered a fan.

As much as I’ve been active on Twitter, I haven’t been nearly active enough about this on Tumblr, and it’s time for me to say something here.

There is a lot of loaded language wrapped up in this concept, so there’s no perfect place to begin. We have to just jump right in and elaborate from there.

We’ve seen a lot of volatility as of late in fandom everywhere. There’s GamerGate, full of people who insist they’re fighting for ethics in games journalism – when really, the language of most GGers is stilted in things like “fighting the SJW menace” and “exposing <insert female critic, developer, research, etc>’s lies.” Many GGers insist the people they target are “not real gamers.”

When the Batgirl cover referencing the Killing Joke came out, and many people complained and criticized it (I believe rightfully so), many people insisted demands to pull the cover amounted to censorship… and some of the people who demanded the cover be pulled received harassment and death threats, and calls that they weren’t “true comic book fans” or “true Batman fans.”

I’ve experienced this first-hand, of course. Nowhere near to the same degree as so many others have received it. But practically any time where I’ve criticized a company or product or shown concern that something bad might happen to something I love, there will be someone who comes along with this insistence they’re a “true fan,” and that I’m not because I said something they didn’t like.

So here’s the critical question in all of this: what makes someone a “true fan”?

If I buy absolutely anything and everything a company makes, even if they openly insult me as a consumer and all the things I care about – am I a true fan?

If I buy absolutely nothing, never have and never will, and say something needs to radically change into something else before I’ll buy it – am I a true fan?

We know the dictionary definition of a fan, but there are so many individual, personal semantic definitions. One person thinks you’re not a fan unless you defend a company and what it does to the death, no matter how bad it is. Another person thinks you’re not a fan unless you mercilessly criticize everything and show no appreciation. Still another person thinks neither route is correct, that you need a mix.

Or is it something else? Are you a true fan if you play X number of games or read X number of comics featuring something? Are you a true fan if you paid to commission fanart, or write fanfiction?

Depending on your definition, who counts as a “true fan” changes.

Suddenly, a person who’s read comic books about their favorite character for years and bought countless comics and art commissions isn’t a “true fan” because they’re willing to complain about the company that owns that character’s rights.

Suddenly, a woman who makes experimental video games or cares about better representation for women in video games isn’t a “true gamer”, while a man who’s never played a game before and has regularly insulted gaming as a whole is an “honorary gamer” for supporting certain people and playing a little bit of one video game.

Suddenly, people who deeply love and respect something “don’t count” as “true fans.” And here’s the reason: power.

Fiction has cultural power, and whoever has the loudest voice gets the most say in its shape. Whether explicitly or implicitly, most people are starting to realize this.

Want a character to get raped? Silence all dissenting voices, and it might happen.

Want a certain person to quit the video game industry? Send him or her enough death threats, make up things like “she has sex with dogs” or “she’s a rapist”, hack his or her bank account, all sorts of nastiness, and it might happen.

That is the shape “fandom” is increasingly taking right now: smear jobs, character assassination, real life harassment even to friends and family just for being associated with the intended target.

It’s all gatekeeping. It’s all an attempt to take possession of the keys, and then dictate who’s allowed to have them. “You’re not a true gamer unless you accept games as they are.” “You’re not a true Batgirl fan unless you accept her being presented first and foremost as Joker’s victim.” “You’re not a true Polaris fan unless you never complain about Marvel and never worry they might do something bad to her.”

And while it looks recent, this has actually been going on for years. Probably far longer than I’m even consciously aware.

When Anita Sarkeesian launched her Tropes vs Video Games Kickstarter in 2012, she received a wave of harassment and threats simply for the IDEA of criticizing video games through a feminist perspective, suggesting that as great as they are, they can be better.

When a woman working for Bioware said video games should permit a “skip gameplay” option to be able to enjoy only the story, also back in 2012, she received a swarm of harassment for daring to suggest games don’t need gameplay.

This behavior looks new, but it’s not. It’s been a very gradual escalation across several years. It only looks new because most people weren’t watching the horizon and what was slowly spilling over it.

The more people who think this is the right approach to fandom, the more extreme people will become when they get desperate. Right now, GamerGate laughs off the idea that any of the people they target will ever get killed. But is it really so laughable? In the span of 3 years, we’ve gone from internet harassment and some online death threats to women like Anita Sarkeesian, to people getting SWATted, and smeared as supposedly being rapists or fucking dogs or selling their kids for drug money.

All in an attempt to become the gatekeepers of fandom, and terrorize and chase out anyone who disagrees with them. If 3 years is enough for people to turn out like that and think it’s perfectly acceptable, what will 3 more years bring us?

Any time you see the words “true fan”, always, ALWAYS ask: who’s using them, how, and why. We can’t afford to not ask those questions when lives are on the line – right now, professional lives, the ability to actually get a job. But perhaps some day, the ability to continue living at all.